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I've been thinking of contributing to foss projects with more than testing and bug reporting. I want to contribute to mainly open source game engines. There are a few that are mature and underrated, but lack any documentation for a user to get started. This is why I decided to do documentation, but I don't know where or how to start.

Is there any general rule/guidelines for getting started with this ? I'm looking for anything that can help a beginner documentation writer

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[-] PandaInSpace@kbin.earth 1 points 1 day ago

Damn wasn't expecting this to get philosophical lol. Good points, I didn't think of documentation through this lens, I was just thinking of writing basic instructions, which might not be as easy for a beginner to understand.

My initial idea was just to use a blog, but it might not be easy to find for people new to the project and having docs as a repo might also allow the devs to change anything when they want as well.

this post was submitted on 23 Jul 2026
39 points (97.6% liked)

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