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I've been thinking of contributing to foss projects with more than testing and bug reporting. I want to contribute to mainly open source game engines. There are a few that are mature and underrated, but lack any documentation for a user to get started. This is why I decided to do documentation, but I don't know where or how to start.

Is there any general rule/guidelines for getting started with this ? I'm looking for anything that can help a beginner documentation writer

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[-] PandaInSpace@kbin.earth 2 points 1 day ago

There's nothing other than a basic readme with build instructions. I guess Godot docs might be a good place to start. Thanks!

this post was submitted on 23 Jul 2026
39 points (97.6% liked)

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