I've been thinking of contributing to foss projects with more than testing and bug reporting. I want to contribute to mainly open source game engines. There are a few that are mature and underrated, but lack any documentation for a user to get started. This is why I decided to do documentation, but I don't know where or how to start.

Is there any general rule/guidelines for getting started with this ? I'm looking for anything that can help a beginner documentation writer

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[–] 3 points 1 month ago (1 child)

KDE has a lot on documentation, maybe you would get some inspiration of how this can be done: https://community.kde.org/Get_Involved/documentation

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