▲ 577 ▼ Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com) submitted 3 years ago by thanks_shakey_snake@lemmy.ca to c/gaming@lemmy.ml 252 comments fedilink hide all child comments Sure Todd, lol
[–] PersnickityPenguin@lemm.ee 1 point 3 years ago (1 child) This sounds like factorio without the biters permalink fedilink source parent hideshow 1 child comment replies: [–] Cethin@lemmy.zip 1 point 3 years ago Yeah, and without any way to actually manage the resources. I want to like it, but I see so many issues that should be easy to solve that they just didn't. Sure, it'll be fixed with mods and maybe DLC, but that shouldn't be required for basic UX. Another one of my big gripes with outposts is that there is no way to view your existing outposts. There's not a list, and definitely no way to view what an outpost is producing. Hell, you can't even view what an outpost is producing when you're there. It'll tell you the total quantity produced of everything combined, but not of what. It's bad. permalink fedilink source parent
[–] Cethin@lemmy.zip 1 point 3 years ago Yeah, and without any way to actually manage the resources. I want to like it, but I see so many issues that should be easy to solve that they just didn't. Sure, it'll be fixed with mods and maybe DLC, but that shouldn't be required for basic UX. Another one of my big gripes with outposts is that there is no way to view your existing outposts. There's not a list, and definitely no way to view what an outpost is producing. Hell, you can't even view what an outpost is producing when you're there. It'll tell you the total quantity produced of everything combined, but not of what. It's bad. permalink fedilink source parent