▲ 577 ▼ Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com) submitted 3 years ago by thanks_shakey_snake@lemmy.ca to c/gaming@lemmy.ml 252 comments fedilink hide all child comments Sure Todd, lol
[–] zalgotext@sh.itjust.works 82 points 3 years ago (2 children) Exploring is supposed to be a reward in itself Oh yes, exploring 6 levels of nested menus is incredibly rewarding permalink fedilink source hideshow 2 child comments replies: [–] Edgelord_Of_Tomorrow@lemmy.world 21 points 3 years ago (1 child) Pro tip: if you just fast travel between Far Harbour and Nukaworld over and over you get the same experience as Starfield for free permalink fedilink source parent hideshow 1 child comment replies: [–] stevedidWHAT@lemmy.world 6 points 3 years ago Bahahaha Heard if you 3D print a copy of no man’s sky you actually just get starfield permalink fedilink source parent
[–] Edgelord_Of_Tomorrow@lemmy.world 21 points 3 years ago (1 child) Pro tip: if you just fast travel between Far Harbour and Nukaworld over and over you get the same experience as Starfield for free permalink fedilink source parent hideshow 1 child comment replies: [–] stevedidWHAT@lemmy.world 6 points 3 years ago Bahahaha Heard if you 3D print a copy of no man’s sky you actually just get starfield permalink fedilink source parent
[–] stevedidWHAT@lemmy.world 6 points 3 years ago Bahahaha Heard if you 3D print a copy of no man’s sky you actually just get starfield permalink fedilink source parent