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[–] 12 points 3 months ago*

I mean, broadly speaking, I appreciate that companies can periodically patch and re-balance games. The internet has been amazing for the modding community as well. You'd have never seen Counterstrike or Team Fortress go mainstream without the ability to digitally distribute content like this.

But you do get this impulse to release a product in what is effectively a large-scale beta test and then slap band-aids on it until it's playable. Or give up support on it if it doesn't sell well on launch.

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