I have a characterbody2d and I want to display the equipment being worn. So this equipment would need to be swapped around during game play.

I currently am using several sprites layered. How is best to handle this situation?

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[–] 1 point 6 months ago

@Fizz from a quick look it seems there's a quite popular open source one that specifically outputs formats for godot as well.

https://github.com/Donitzo/godot-universal-spritepacker

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