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submitted 1 month ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] frongt@lemmy.zip 5 points 1 month ago

How I heard it explained was that Denuvo picks a point in the program to insert its DRM checks. If it picks a point in a function that gets called a lot, like once every frame, it's going to do that DRM check every frame. If the check is slow, every frame takes that much extra time to render.

this post was submitted on 11 Apr 2026
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