I love the orphanage 😂 I have played a few campaigns where the main conceit is "we're an adventuring guild, we send you out on missions and if you live you get paid" and I've always wanted to run one where the Adventurer's Guild is literally the mafia that controls a major city, and the players get sent on increasingly shady missions until they cotton on to what's happening. I love the idea of the penny dropping mid-orphanage robbery.
"Why are there kids here?"
"I thought we were here to clean out a vault"
"Of course there's a vault. You think they can just leave the money they need to buy food over the winter lying around? These little guttersnipes will steal anything that isn't nailed down"
"It's their food money?"
"...are we the bad guys?"