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Which is better, Unity or Godot?
(rocketbrush.com)
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I'm unfortunately stuck with unity for now unless I feel like throwing away a decade of work.
Sunk cost fallacy. You won't need a decade to rebuild in Godot. You know exactly what you're making. It'll be waaay faster. Unity as a company has proven themselves to be untrustworthy. They will pull the rug out from under you when they get the chance.