59
Dealing with players rolling terribly in combat?
(lemmy.world)
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Can you have everyone roll a 50d100?
I'm curious if there's a technical issue at play that's influencing the random number generator. Such as a script blocker or privacy tool. There should be no discernible pattern between the players.
There's also the phenomenon that true random doesn't feel random. Such as when a music player feels like it's shuffling between the same 20 songs instead of the whole list.