this post was submitted on 29 Aug 2023
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This is gonna sound crazy, but I've basically played every Bethesda game (except redguard) from release, going all the way back to Arena. I know they have bugs, but they're not really more buggy on release (or later) than a lot of other games I'd played back then. I agree that we should always be expecting better from game companies that are expecting more profit, but if I compare tES games to my other faves... well, let me use examples.
I love Vampire Bloodlines. Famously fan patched for its extreme bugginess after the studio dissolved. Master of Magic? Yup, fan patched. In fact, I think almost every game I put on my top 20 list has fan patched for major bugs that never got fixed in the full lifecycle of the game.
Are you saying it is fine if it is buggy or that it won't be worse than other games? Because if starfield that seem to be a lot bigger than cyberpunk has as many bugs as cyberpunk did at release then I won't be playing starfield for a while.
But at least they patch their games for many years, skyrim even got new editions and special edition got their last bug patch last year. So I am not worried that it will be a buggy mess forever just that I have to wait a bit for it to be good enough to not be immersion breaking. Last thing I want is being frustrated because of bugs.
No, I'm going to say they're a lot less buggy than people say, and not comparably buggy to most other games I've enjoyed in my life. Of course they should strive for improvement. That should go without saying.
100% agreed.