Over 19,000 games have released on Steam in 2025, with nearly half seeing fewer than 10 reviews
(www.gamingonlinux.com)
Eh, the problem is inherent to how this particular market works. Once a game is developed, the cost to distribute it further are negligible compared to the development costs. This also means that a single game can, theoretically, satisfy the entire market. Hence, at any given time, only small percentage of games are successful.