First time seeing this in KPatience. The game shouldn't even start if it isn't solvable though but it's something.

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[–] 63 points 10 months ago (10 children)

I think Windows 7 solitaire had an option where you could only get solvable games. Personally i like it when you don't know if it can be solved - part of the puzzle for me.

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  • [–] 37 points 10 months ago* (5 children)

    To each their own, that's the reason I don't play Solitaire physically and play it digitally I hate spending 5-10 minutes on a game just to find out that I can't beat it. There's no sense of satisfaction for me

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  • [–] 9 points 10 months ago* (4 children)

    what solitaires are you playing? I wonder what the chances of getting an unsolvable one are in your case

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  • [–] 24 points 10 months ago (2 children)
  • [–] 6 points 10 months ago (1 child)

    99.9999% of freecell games are winnable. Very nice, and one of the reasons I preferred freecell.

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  • [–] 7 points 10 months ago

    Way, way back (in the 90s or early 00s) one of my friends got involved in a project to systematically play every possible freecell game to find which ones were unsolvable.

    That was back when the Internet was cool.

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  • [–] 11 points 10 months ago*

    I was grateful for the option for a few games, before realizing that I was miserable. The game felt too easy with the option on. If they also had a stock of difficult levels to occasionally kick me to death, that’d’ve be nice. Going from 50% to nearly thoughtless 99% completion rate was no fun.

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  • [–] [S] 7 points 10 months ago (1 child)

    I partially agree. From the start, it should be solvable. But if it can be solvable in a very certain way, I'm fine with it. I think a good puzzle should be at least solvable even if it was badly designed.

    Windows 7 solitaire was good, though it was kinda easy IIRC.

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