Hello everyone! This time we’ll create a shader that simulates playback from a faulty videotape. Yes, it’s a simulation of an outdated technology that’s almost unknown today, but I still think it’s an interesting effect that can find its place in many games. So let’s get to it.

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[–] [S] 1 point 10 months ago

Thanks for the suggestion, peertube is new to me. I'll check it out.

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