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[-] germanatlas@lemmy.blahaj.zone 7 points 8 months ago* (last edited 8 months ago)

I'm fully Linux for two years now, have played ~140 games and had a total of 2 major issues and 2 minor issues with games:

  • Cyberpunk 2077 (at least before the 2.0 update) crashed frequently because of a called function that the nvidia gpu driver couldn’t handle. Since I switched to AMD this has been resolved and I had no issue whatsoever, even modded
  • Minecraft has a memory freeing issue when using an AMD GPU (kinda ironic) which causes the game to crash every 3-5 hours or so. This is resolved by either restarting the game gracefully every few hours or not being an addict
  • I couldn’t get achievements to log for Return to Moria on any proton version I had. Kind of silly problem but I’m an achievement hunter so it still annoys me
  • the windows version of fear and hunger via proton runs better than the native Linux version, especially on steam deck. It’s weird but I don’t make the rules
[-] DaedalousIlios@pawb.social 2 points 8 months ago

A lot of dev companies treat their native Linux versions like an afterthought, if they don't outright outsource the project to a 3rd party. That's why the Proton version typically works better if the title isn't Indie. If an Indie dev makes the port, it's probably alright.

Admittedly, I think this is one thing about Linux gaming that Proton will make worse, now that devs can just test the game in Proton and not even bother with a native Linux version. I don't foresee that changing unless Linux somehow becomes the overwhelming majority OS, and while I think it will take a good chunk of market share in the coming years, I don't foresee it becoming the overwhelming majority for some time.

this post was submitted on 29 Oct 2025
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