this post was submitted on 21 May 2025
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[–] [email protected] 3 points 1 day ago

This is a reasonable take.

Yep, there are instances where rules lawyering way too hard can be detrimental in a situation where the rules... just fundamentally do not well handle a rather niche situation.

And likewise there are situations where disregarding the rules too often, in too many scenarios... well it can just destroy the entire point of playing a 'game', feels unfair, you might as well just be doing a collaborative creative writing session at that point.

...

If you find yourself frequently running into the first situation, perhaps come up with some modified homebrew rules, made clear to all players before hand, or switch over to a different game, a different ruleset that is better tuned to your players/playstyle.

If you find yourself frequently in the second situation, find a new DM/GM, or stop being a DM/GM, and just be a creative writer... or just make your own entirely new ruleset/game.

If either of these situations only occur rarely, you're probably doing a good job of being a DM with the given ruleset and given players.