this post was submitted on 09 Mar 2025
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I'm reminded of the story of Garg and Moonslicer, and I wish more publishers would lean in to this approach to good and evil. A purely lore approach would be enough to frame the conflict around, some races are naturally social creatures, and some races are naturally antisocial. Both have hierarches, but not all races have the same natural concepts of fairness and justice. Any individual can embrace either world view or a mix, but one comes more naturally to each race. Even if humanity is naturally a good race (debatable, but whatever), members can obviously deviate significantly.
Ultimately it doesn't mater what race the slavers are, I'm not going to worry about the ethics of self-defensing a party of slavers to death as PC or GM.