▲ 405 ▼ I'm a Professional Game Composer now using entirely Open-Source tooling (johnoestmannmusic.com) submitted 2 years ago by JOMusic@lemmy.ml to c/opensource@lemmy.ml 30 comments fedilink hide all child comments
[–] Suoko@feddit.it 22 points 2 years ago (2 children) Crazy, for the first time blender is not mentioned! ;-) permalink fedilink source hideshow 2 child comments replies: [–] JOMusic@lemmy.ml [S] 10 points 2 years ago (1 child) I have used and would recommend Blender. I just don't use it regularly :) permalink fedilink source parent hideshow 1 child comment replies: [–] bjoern_tantau@swg-empire.de 11 points 2 years ago Now I imagine someone building the soundwaves in Blender polygon by polygon. permalink fedilink source parent
[–] JOMusic@lemmy.ml [S] 10 points 2 years ago (1 child) I have used and would recommend Blender. I just don't use it regularly :) permalink fedilink source parent hideshow 1 child comment replies: [–] bjoern_tantau@swg-empire.de 11 points 2 years ago Now I imagine someone building the soundwaves in Blender polygon by polygon. permalink fedilink source parent
[–] bjoern_tantau@swg-empire.de 11 points 2 years ago Now I imagine someone building the soundwaves in Blender polygon by polygon. permalink fedilink source parent