Hey, i want to learn how to use the godot game engine to act upon my game design dreams.

Only Problem is i never used a game engine. I have limeted experience creating games in dosbox with python.

And i am looking for fun beginner challenges that i can finish within around an hour! what do you think i should do in godot to learn the fundamentals?

For example: Create a character that needs to jump to win. Challenges of that sort. Hope to get some achivable, creative promps :)

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[–] 4 points 2 years ago

Make a physics based dice rolling app for a role playing game that rolls any number of polyhedral dice in a virtual dice tray, and provides the sum total of the roll at the bottom.

Make it so it runs on a phone, and you can roll the dice by shaking the device.

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