this post was submitted on 24 Jul 2023
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Programming
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Yes. Case in point: there are at least 10 Lemmy iOS apps. I'll give you ten guesses on which ones are actually native Swift...
There are a quite a few Android apps in progress too. How many are written in Kotlin?
Jerboa is a native android app, so that's nice.
Yet it still feels sloppy (and I couldn't find why to the defense of Jerboa, I skimmed through the relevant code but couldn't find immediate issues and there's an open issue: https://github.com/dessalines/jerboa/issues/445)
I don't get why, with so much hardware power we still have these issues...
Is there really no native (SwiftUI) iOS app?
Are any of them out of Test Flight yet?
Mlem is SwiftUI. It's a buggy pile of crap that loses posts, says "nothing here" when there is something there, has bizarre navigation (where do I tap to go to a post?) Some of that may improve; some seems like no design.
Voyager isn’t native and it’s good. I’m not totally sure what the hate is for React Native for apps like this. It’s an abstraction over Swift, it’s still Swift under the hood isn’t it?
In my experience, Voyager is still pretty buggy too. For example, try editing a post then go to do anything else after the fact. I always have to restart the whole app when I go to edit a post I made. They have a ton more features than anyone else but there are still tons of bugs.
react native is another layer and lags behind the dev of swift by at least a year. This is a huge problem for new api's like SwiftUI, in my experience. Ps. Native is ALWAYS better than an approximation of native.