In this video, I will demonstrate how we can easily insert 3D models or complete 3D scenes into the environment of our 2D game in Godot 4. Let's see how this is done using the SubViewport node.

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[–] 2 points 2 years ago

That's how I'm animating the main character in my game (although I'm using Godot 3 since this thing's been in development for way too long.)

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