Death is a powerful part of life. It’s also a powerful part of the stories that we tell. And it’s an important part of the roleplaying games that we play. And now your character is dead. No take-backs. USA Today Bestselling Author and ENnie Award-winning RPG designer Justin Alexander takes you beyo

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[–] 3 points 2 years ago (1 child)

Can't see this blog referenced without remembering that this dude tried to steal Jennell Jaquays's legacy when she went into a coma. No such thing as Xandering.

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  • [–] 3 points 2 years ago

    It's just kind of embarrassing that he tried naming it after himself. It's not like he was building a more complex dungeon methodology, it's just what J. Jaquays did 30 years ago.

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