joe_archer

joined 1 year ago
[–] [email protected] 11 points 10 months ago (1 children)

Dude. Brother was founded in 1908.

[–] [email protected] 11 points 10 months ago (9 children)

Why would they? What advantage do they gain from doing so, compared to not?

[–] [email protected] 12 points 10 months ago (2 children)

Show me a professional competitive gamer who plays with a controller. I'll wait.

[–] [email protected] 6 points 11 months ago (1 children)

Dude with a boom mic looking bored as hell.

[–] [email protected] 1 points 11 months ago

I mean I can share pics, but it's a fairly run of the mill Victorian terrace. 11 foot ceilings and a picture rail in the lounge which is nice. A few of the original features remain. Compared to a lot of the houses in the Georgian market town I live in, mine is positively new.

[–] [email protected] 4 points 11 months ago (2 children)

My house. Built in the 1840s.

[–] [email protected] 4 points 11 months ago (1 children)

Yorkshire Gold, a drop of milk 1 sugar, and a hobnob.

[–] [email protected] 19 points 1 year ago

Quite the ego you have there, I bet you're fun at parties.

Projects fail when developers alienate their contributors. Grow up and act like an adult.

[–] [email protected] 2 points 1 year ago

All of my wall sockets include usb power outlets, so they're all powered via those, I'm currently working on using an 18650 or 2 to power one as an experiment, but as they're WiFi and need to react in a timely manner putting the microcontroller into sleep mode isn't really an option, meaning the battery life won't be very good. The RADAR module needs a solid 5v as well so I'm not sure it will be practical.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (3 children)
[–] [email protected] 1 points 1 year ago (6 children)

I build my own using EspHome. I tend to use a D1 Mini as the microcontroller as it has a small footprint and a LD2411S sensor module (very cheap on AliExpress ) I'm lucky enough to have a 3d printer to make my own enclosures.

view more: next ›