this post was submitted on 03 Aug 2023
17 points (79.3% liked)

Games

32394 readers
960 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Something I've noticed while playing #totk is that the further I progress, the less I want to fight enemies. It's no big deal killing everything I see when my weapon is stick with a rock attached but now that I'm running around with pristine weapons with lynel horns I don't want to use them on random enemies.

#gaming @games

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 1 year ago (2 children)

Yeah it definitely is just a chore levied on the player, but that's kind of the game progress of these zeldas. You are either bothered by the constant churn of having to find and create new weapons or you are delighted because you enjoy attaching things to other things just so dang much.

I hope the next zelda just has a sword and the combat gets a lot more thinking through

[–] [email protected] 3 points 1 year ago (1 children)

@echo64 I think the system wouldn't be too bad if there was an easier way to get the base weapons. One of the things I really dislike is hunting for specific weapons. I've only found one of those deku spears in my entire playthrough. Also, having to break my weapons killing enemies so I can get their weapons seems counter productive.

[–] [email protected] 3 points 1 year ago

Yeah see this is the problem, you want to work towards a goal like a deku spear, then be able to use that reward as a tool to further your next goals

Botw/totk is really designed around churn and chores. Your goal is just exploring in this world and maybe the few permanent upgrades. Everything else is specifically designed to be chores and busywork as you do that.

Some people find the act of exploration, the only reward they need in the game. Some of us want more going on, but that's not the game nintendo wanted to make.