this post was submitted on 26 Apr 2024
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[–] [email protected] 38 points 6 months ago* (last edited 6 months ago) (5 children)

Eh, there's a lot that could be said about Helldivers, at least as a PC port.

Great game, nice content delivery, very cool. No DLSS, no modern FSR (it straight up uses an horrendous implementation of FSR 1.0), very bad usage of multiple threads, quite a few bugs - the armour ratings literally did not work, as in, a crucial feature of the game that changes the entire balancing of gear and enemies did not apply, meaning you could have a party of a heavy gear tank and light gear medic and both would take the same damage from the same enemies.

Again, the game itself is very fun. But I'm absolutely not going to praise this port and claim it's a shining example of developer quality.

[–] [email protected] 43 points 6 months ago (1 children)

Releasing a perfect game that doesn't have any bugs isn't what the article is about.

It's talking about teams that have honed their craft over many years of developing titles they cared about working on and investing in continuous improvements, of which both Arrowhead and Larian have done.

[–] [email protected] 6 points 6 months ago

It's using an ancient discontinued engine. Hopefully we see improvements with time

[–] [email protected] 1 points 6 months ago

quite a few bugs

Those are a feature.

[–] [email protected] -2 points 6 months ago

yeah but ultimately it doesn't matter because the end product is good on the whole

i feel those kinds of details are exactly what meddlers would want to meddle in, when the entire argument of the article is that the game manages to be good on the whole not despite its lack of meddlers but because of it