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CD Projekt CFO does "not see a place for microtransactions in single-player games"
(www.eurogamer.net)
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It's interesting actually. There are both games with insane budgets that cost more that than triple A games in years past and incredible tooling and assets available for very modest amounts of money + incredibly powerful computers very little. It's possible for some games to be made for less than ever before AND some to be made for more.