this post was submitted on 21 Jan 2024
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[โ€“] [email protected] 2 points 8 months ago (1 children)

Which, as this video shows, client side AC can't either. So there is absolutely 0 benefit to these invasive solutions, effectively making Server side AC the only sensible solution to game developers who are actually interested in safety (instead of syphoning of user data)

[โ€“] [email protected] 1 points 8 months ago

Pretty much every game has server side AC. They aren't mutually exclusive. I'm certain Valorant is varifying data on the server and not accepting any packets a user sends without question.