this post was submitted on 18 Jan 2024
20 points (88.5% liked)

Dungeons and Dragons

11086 readers
1 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
 

Hey everyone! Just trying to figure out if what I'm thinking is a good idea or the worst idea ever. My group is only two sessions in. They started at level 5. I have them going into a supposed-to-die battle wherein they wake in hell and have to figure out how to get out (yadda yadda this is where the real story starts). I was thinking that when they awaken in the underworld that they'd revert to level 1 and lose their gear, and that's my contention. Is that a dick DM move? Or would it make sense? I know it's hard to give a solid answer and the best way to know is to know my players, but I don't exactly want to ask them for obvious reasons. How would you all feel?

Thanks!

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 8 points 10 months ago (1 children)

dropping character level sounds like a bad call. Metroid the player's gear, but not their ability to interact with the world.

[–] [email protected] 3 points 10 months ago (1 children)

I definitely want to nix the gear ( I made a dumb decision to allow everyone one magical item and didn't vet before the game so someone had a staff of fire which is entirely too OP for level 5 - my fault yes).

[–] [email protected] 7 points 10 months ago (2 children)

Funny, fire can't burn creatures in hell. (Would be my fix)

[–] [email protected] 4 points 10 months ago

Wouldn't you know it, these magma mephits are immune to fire!

[–] [email protected] 3 points 10 months ago

I kind of disagree with this one, because making the magic item nearly completely useless would cause the opposite problem, where they're the only player without a useful magical item, and it really sucks being the only character that's struggling to be useful every encounter.