Games

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Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

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What Are You Playing?

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Thank god

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I decided to share this here because it's always nice to see a promising new RPG. I especially like this trend that I first saw in BG3 where we're animating the dice rolls on skill checks. I'll take an animated dice roll over a lockpicking minigame any day.

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I continued Silent Hill 2 today. The game is Terrifying. I ran into the Mannequins for the first time and i don't know what it is but they unsettle me the most, and it doesn't help i suck at fighting them.

On top of that there's a section where the Pyramid Head Thing is watching you through some bars. He left at some point and when i came back it had me on edge for the next hour. This game manages to play all it's cards perfectly, i love it.

This game manages to look really pretty too. i feel like so much care and attention was put into every part of it, like the paint peeling on the walls looks so well done. The only thing that's taken me out of it is Jame's hair being kind of Bright, but 1) I think that's a graphics issue with my Steam Deck and 2) Switching from FSR 1.0 and TSR fixed it for the most part.

I think this game is going to be very light on Screenshots for posts too. Mostly because i want to avoid Spoilers for others with the game's "newer" state and also because the game lacks a dedicated photo mode so most shots just come out as "over James' shoulder" shots.

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submitted 14 hours ago* (last edited 14 hours ago) by [email protected] to c/[email protected]
 
 

Thought I'd share this i recently came across, while not strictly a game per se - its still on steam and might be a nice find for people into these sorts of productivity apps. Game is made by an original lofi artist called Blue Turtle, who makes some really good and relaxing lofi mixes.

Ithya: Magic Study is a cozy background app combined with productivity tools. Customize your room and relax with lofi or fantasy playlists in beautiful, hand-drawn environments. Perfect for a focused or creative session in a magical world.

Here's some features:

  • no ads
  • offline, no loading time
  • new music and art
  • included timer, task list
  • endless loop
  • can choose the weather to fit your mood
  • gamification (capture Elementals and personalize your room)

It will be released at the beginning of 2025!

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The game runs surprisingly well. You can download the DRM-free version of the game from BioMedia Project. The files are hosted with the permission of the LEGO Group. The only fix I did was enabling widescreen support with modern screen resolutions. The instructions for that are here.

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submitted 19 hours ago* (last edited 19 hours ago) by [email protected] to c/[email protected]
 
 

The update video is 25 minutes long, and with good reason. They:

  • Added new location
  • Added new cargos and industries
  • Added new rail lines
  • Added a remote track switching system
  • Added gadgets to mount in your train
  • Added trains to find and restore in the new train museum
  • Reworked the steam engine and braking simulations
  • Improved steam deck support
  • Improved performance
  • did a bunch of other stuff

I know Early Access can be a blight upon man sometimes, but this game is really making the best of it, and I wholeheartedly recommend it if you don't have it already.

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Today's game is Silent Hill 2 Remake. I've been wanting to play this for a long time ever since i heard it was getting a remake. I was a bit worried about how it would perform on my Steam Deck, but everything seems to be going well. I haven't checked any average FPS but i have it capped at 30 and i am using FSR on balanced at 1600x900. There's some minor but noticeable stuttering, but at least up until the town it runs well. I want to spend this post more talking about the game itself, so i'm going to keep the screenshots light for this one.

The whole game looks pretty and is both fun and terrifying. Recent years must be a golden age for Horror Games or something because first Alan Wake II and then this (and from what i hear the RE4 remake is up there too). It's also funny to me that all these 2 game franchises involve a plot of a run of the mill Middle Aged Guy looking for their Wife (or at least Alan Wake I Alan).

I also i find this game amazing because, as someone who grew up in a Small American Town like this, they perfectly captured the feel of one. The way the streets are, the way the Street Lights are, the creepy alleys between houses. It all eerily reminds me of home. Silent Hill is a bit upper class then where i grew up, but it still strikes those chords uncomfortably well.

Specifically this shot:

And this shot:

Show what i mean.

On top of the town itself, the game manages to scare me really well. The fog leaves me on the edge of my seat, and the lying figures that crawl around terrify me. Something about them just really bothers me.

Other than starting Silent Hill 2, i also finished my crushing difficulty run of Uncharted 4. It was Brutal. The final boss could basically one shot me most of the time, which made it a challenge of perfectly parrying his attacks. It was a fun challenge to be sure. I wanted to share a few more screenshots from that. I'm not fully done (I need to get a journal entry and 6 more treasures, along with the speedrunning achievement), and plus i'm considering playing The Lost Legacy after SH2. so this may not be the last screenshot from it.

I don't want to draw the post out too long though so i'm just going to leave a few screenshots from that here:

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I continued Uncharted 4 today. I'm close to finishing it, I'm at 18/22 chapters. This picture is from the Chapter 16 flashback. I also have this weird bug going after i made a separate save for a encounter based achievement. Now all the my aiming has Lock On Aim on Crushing Difficulty. It's annoying a bit because i went through all the first 17 chapters without it, and now it's on.

I took this screenshot at the end of chapter 15. I saw someone post a similar screenshot in the Steam Community tab and i wanted to try recreating it myself. There's looked a lot better, but i like how this one turned out.

There was also this one in a river. I wanted to share this just so i can have an excuse to reiterate how pretty i think this game's water is. Even after being butchered by FSR it still manages to look pretty, it's really good.

Finally i wanted to share this picture of an "ancient Mesopotamian washer/dryer combo"

In more news, me and my friend finally beat the gravemind level in Halo 2 Legendary Difficulty. It took forever and we had a ton of bugs that kept stopping us, but we did it. I don't really have any screenshots from it, but i wanted to share because jesus that level was ungodly hard and i'm proud i finally finished it.

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“You Must Construct Additional Pylons”

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For context: I’ve been working on the game for almost 19 months now and for a very long time it had a low wishlist count. As I started updating the Steam page with new images and gifs and posting about it regularly the people who were interested in the game grew. Today I woke up to check on Steamworks and it turns out it’s 7000+ wishlist! (It was around 300 for the first YEAR of development).

But here is the thing, I’m not one of those guys who quits their job to pursue gamedev. You see posts like these all the time, I’m not even sure if most of them are even real, but I feel that is a HUGE risk. One I’m not willing to take, as I can’t afford to go two years without pay. A safer thing to do is to do gamedev on the side. But the amount of work you have to do is pretty much like having a second job. I think that if you treat it as hobby you will never get there. So I started treating my free time as a currency and trying to optimize how I spend it. Currently most of it is spent on game dev. Haven’t seen any of my friends for a few months now. And haven’t even turned on the PS4 in the living room since September. I only have time to play some classic games at nights on the weekend. Funny story but the other week at 2 A.M. I was staying late, with just the laptop in the dark and my girlfriend comes in and asks what the hell am I doing in the dark. I was actually playing Splinter Cell, and she looks at my screen and there it was Sam Fisher holding a terrorist at gun point.

One thing I refuse to compromise with is diet and workouts. I try to cook my own food and have only home made meals. I plan for each week so I save time when eating. Something I’ve found out is that it’s pointless to over exhaust yourself with no sleep and shitty diet. In the end you are not in a better state to be creative and as your well being suffers, your game suffers to. So I just work on my job during the day, and then from 18:00 to 23:00 I switch to my game. Somehow I squeeze in there 3 dog walks, 2 meals and a dinner with the wifu.

After almost two years, I’m wrecked. Will do it again tho. I have two cool ideas for other games and I really want to see happen (one is kind of a Psychological Thriller, the other is a Cozy Game).

P. S. Thank you if you have wishlisted it already and if not, please consider doing so : )

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Today's game is Uncharted 4. I finally beat Chapter 14. It's really tedious on crushing difficulty because it's combat section after combat section. I missed some treasures, but at this point i'll grab them when i go back through later on easy for the speedrun achievement.

Today's Main screenshot is from the courtyard at the end of the section. This area is really pretty to explore with all the foliage and remains of a battle. And there's some really cool world building pieces i noticed too like the skull on the ground.

There was also this screenshot i took of a doorway. I really like the way the lighting plays with the door here, especially the contrast between the dark door and the brighter area behind it.

There was also this mural on the roof somewhere. I'm no art expert, so i don't know if it's a IRL piece, but i thought it was really pretty on the ceiling despite not being able to see much detail. I'm a sucker for murals and paintings in that style so it's cool to see it in the game.

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Dungeon Clawler is out! (store.steampowered.com)
submitted 3 days ago* (last edited 3 days ago) by [email protected] to c/[email protected]
 
 

Official description: Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your deck, grab weapons and items from the claw machine to battle enemies, discover powerful perks that create game-changing synergies and unleash crazy combos as you fight your way through the dungeon!

My take: I played the demo earlier this year and it was a blast. I'm really enjoying the "roguelite with a gameplay twist" fad at the moment with Ballionaire, Balatro, Solitairica, and now Dungeon Clawler.

The name of the game is absolutely not SEO-friendly, although it's a good name it's incredibly hard to find with search engines for some people. (Especially because Google likes to show you what Google thinks you are looking for, as opposed to what you are saying you're looking for)

At €/$ 8.99 (10% launch discount) this game is almost a steal. It's also on mobile for €/$ 4.99

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