thunder9861

joined 1 year ago
[–] [email protected] 1 points 1 year ago

@Jamesdalf

Thanks for the kind words! It was more meant to be a sort of reusable tool. I know lots of DMs already have their own cheatsheets for a bunch of 5e rules, and this was intended to try and fill the gap by providing a few things aren't commonly found on those rule references. That way they can be used together.

8
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

This is a miniature pocketfold Oracle for solo RPGs.

It features a Fate Check that is easy to read, intuitive to understand, and doesn't require any math, modifiers, or state. It also features a small but complete set of 1d10 tables that provide a large variety of inspiration for playing out your solo game.

Inside you will find the following, all on a single page:

  • Fate Check for answering Yes/No questions
  • Quest Generator and Scene Generators
  • Random Events
  • Immersion Events
  • Challenge and DC generation
  • Pay the Price for failed challenges
  • Properties / Details / History tables for adding flavor to something
  • Random Object / Treasure Generator
  • NPC Behaviors, including conversation topics and combat
  • Dungeon Generator with Encounters
  • Hex Crawl Generator with Encounters and Weather
  • Name Generators for NPCs
  • Settlement Names and Establishments

In addition, there are Meaning Tables for:

  • Verbs / Adjectives / Nouns
  • People / Occupations
  • Locations
  • Events
  • Creatures
  • Traps

This should be everything you need to build and experience an adventure! Instructions are included in the PDF.

1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

This is a miniature pocketfold Oracle for solo RPGs.

It features a Fate Check that is easy to read, intuitive to understand, and doesn't require any math, modifiers, or state. It also features a small but complete set of 1d10 tables that provide a large variety of inspiration for playing out your solo game.

Inside you will find the following, all on a single page:

  • Fate Check for answering Yes/No questions
  • Quest Generator and Scene Generators
  • Random Events
  • Immersion Events
  • Challenge and DC generation
  • Pay the Price for failed challenges
  • Properties / Details / History tables for adding flavor to something
  • Random Object / Treasure Generator
  • NPC Behaviors, including conversation topics and combat
  • Dungeon Generator with Encounters
  • Hex Crawl Generator with Encounters and Weather
  • Name Generators for NPCs
  • Settlement Names and Establishments

In addition, there are Meaning Tables for:

  • Verbs / Adjectives / Nouns
  • People / Occupations
  • Locations
  • Events
  • Creatures
  • Traps

This should be everything you need to build and experience an adventure! Instructions are included in the PDF.

 

I really wanted to call this the "Lazy DM Cheatsheet", but I didn't feel comfortable using Michael Shea's brand. So here we are.

I am a huge fan of the Sly Flourish book series, and I wanted to create a different type of graphical cheat sheet that I could use while running a game, that heavily relies on the principles outlined in the book.

My cheat sheet was inspired by this post, in an attempt to find a single reusable dungeon map to cover multiple adventures. The map I chose is this one by Dyson Logos (who has a TON of awesome maps, go check them out!)

I combined this with the concept of the 5 Room Dungeon to split the larger map into mini sections of 5 rooms each, with little graph indicators along the top to show the different configurations. I chose those specific arrangements so that I could put the reward in a bottom node and ensure that the party must pass through at least 3 nodes to get to it.

Also sprinkled around on the paper are some key phrases from the book, a spot to write in the 10 secrets of the session, a quick way to generate a random DC on the fly, a name generator, the deadly benchmark, the Monster Manual on a Business Card, two progress clocks, and a 1d100 list of random words for inspiration.

It is designed to be printed and laminated. Leave the back blank so you can draw on it with dry erase marker.

Enjoy! If you like what you see here, please go buy the book, it is well worth it.

1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

This is a miniature pocketfold Oracle for solo RPGs.

It features a Fate Check that is easy to read, intuitive to understand, and doesn't require any math, modifiers, or state. It also features a small but complete set of 1d10 tables that provide a large variety of inspiration for playing out your solo game.

Inside you will find the following, all on a single page:

  • Fate Check for answering Yes/No questions
  • Quest Generator and Scene Generators
  • Random Events
  • Immersion Events
  • Challenge and DC generation
  • Pay the Price for failed challenges
  • Properties / Details / History tables for adding flavor to something
  • Random Object / Treasure Generator
  • NPC Behaviors, including conversation topics and combat
  • Dungeon Generator with Encounters
  • Hex Crawl Generator with Encounters and Weather
  • Name Generators for NPCs
  • Settlement Names and Establishments

In addition, there are Meaning Tables for:

  • Verbs / Adjectives / Nouns
  • People / Occupations
  • Locations
  • Events
  • Creatures
  • Traps