[-] SponTen@lemmy.zip 1 points 2 weeks ago

I think it's just "to each their own".

My wife and I have a 4K TV and an Apple TV. Initially, the Apple TV was automatically tuned to 4K, but we were having glitches with the picture every now and then. After a bit of troubleshooting, I wondered if it might be either the cable or the TV struggling, given that the cable is old and the TV has frame generation but is old and thus underpowered.

Lo and behold, after manually tuning the Apple TV down to 1080p, it solved the issue.

I notified my wife and we tested back and forth between 4K vs 1080p, and frame gen on vs off for each. Neither of us could tell the difference between 4K and 1080p when sitting on the couch (though we could if we went up close to the TV), but both of us immediately noticed and preferred frame gen on. And yes, we've had our eyes tested and have at least decent vision.

For me, if the downsides to 4K were much lower then of course I'd turn it on and never look back. But we don't notice it on the TV, and while I'd probably notice it on my PC monitor, to upgrade it and my gaming rigs would cost many thousands (also dollarydoos for me) for a pretty mild upgrade (for me).

[-] SponTen@lemmy.zip 3 points 2 years ago

Why bother making a "main product" at all

My guess is legally protecting themselves against potential new laws and regulations, so they have more time to make changes or continue making money if these practices get outlawed.

Why is this exclusive to the mobile market?

It's not; it exists in computer and console gaming too, just to a lesser extent. As to why, my guess here is that mobile has a lower barrier to entry, and they're always accessible where a computer or console might not be. There's probably some sort of "cultural" aspect here too, where it's already prevalent in mobile so people are more accepting of it, but computer/console gamers had their own culture where this didn't exist for many decades and so won't be as accepting.

[-] SponTen@lemmy.zip 1 points 2 years ago

That's basically what the Pixel 7 Pro is over the Pixel 7; it's just that it also comes with other extras, like another camera.

Not sure why they only managed 14% extra battery in the 7 series though. It's the smallest jump from their smaller model vs the larger one except for the 6 series. Combine it with the more power hungry display on the Pro, and the already-inefficient chipset on both devices, and you just don't get the battery life that competitors get.

[-] SponTen@lemmy.zip 1 points 2 years ago* (last edited 2 years ago)

It isn't necessary any more, which is why all Pixels since the 4a have had small bezels all the way around. You literally got the last Pixel with a thick forehead.

As to why they're not all perfectly symmetrical on all phones... I've seen a few answers:

  • Cost; it's expensive to shrink the bezel that the display connector is under
  • Design style
  • Shrinking all as much as possible, which typically leads to the side bezels being thinner than the top and bottom
[-] SponTen@lemmy.zip 2 points 2 years ago

No rush dude, enjoy your Series X!

[-] SponTen@lemmy.zip 1 points 2 years ago

I'm new to Lemmy and couldn't find a way to tag you, so apologies for that! But my reply to Skiptrace was also kind of a reply to you :)

[-] SponTen@lemmy.zip 2 points 2 years ago

Oh man, please hit me up if you'd like to jump into GW2. One of my favourite things in any game is just adventuring across the land, doing quests, uncovering and discussing characters and lore, slowly improving out items together without worrying about "trading efficiently", taking on little challenges like Dungeons or bosses, etc.

I've also gotten into Raiding lately with other first timers. We literally just go in without reading any guides, no roles assigned, and just try to work out how to get past each encounter/boss together.

SponTen

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