[-] [email protected] 11 points 51 minutes ago

Blindsight mentioned!

The only explanation is that something has coded nonsense in a way that poses as a useful message; only after wasting time and effort does the deception becomes apparent. The signal functions to consume the resources of a recipient for zero payoff and reduced fitness. The signal is a virus.

This has been my biggest problem with it. It places a cognitive load on me that wasn't there before, having to cut through the noise.

[-] [email protected] 2 points 2 hours ago

bystander already replied, but yeah, you can see it a bit in Pudutr0n's response as well. I can't source it any better than that, other than I've seen general mumblings about the trustworthiness of Ground's own bias calculations.

I don't think it's anything that would cause great concern, other than just to say we live in tough times right now. I'll always question everything and never fully trust anything. So it goes.

[-] [email protected] 31 points 3 hours ago

Dropped Reddit cold turkey when they closed the API.

It was an adjustment at first, but I do feel like the ecosystem has continued to grow and evolve, as well as me just adapting to what was on offer better.

I still never purposefully visit Reddit, but sometimes I just end up there from search results or links and it gives me the ick.

[-] [email protected] 12 points 2 days ago

Yeah. I really hate it when someone has what I would call a "bad take" and then I try and engage in conversation with them and they get downvoted to hell. Like sorry friend, I swear it wasn't me, I'm just trying to have a conversation too ☹️

[-] [email protected] 25 points 2 days ago

I can't stop thinking about this piece from Gary Marcus I read a few days ago, How o3 and Grok 4 Accidentally Vindicated Neurosymbolic AI. It's a fascinating read on the differences of connectionist vs. symbolic AI and the merging of the two into neurosymbolic AI from someone who understands the topic.

I recommend giving the whole thing a read, but this little nugget at the end is what caught my attention,

Why was the industry so quick to rally around a connectionist-only approach and shut out naysayers? Why were the top companies in the space seemingly shy about their recent neurosymbolic successes?

Nobody knows for sure. But it may well be as simple as money. The message that we can simply scale our way to AGI is incredibly attractive to investors because it puts money as the central (and sufficient) force needed to advance.


AGI is still rather poorly defined, and taking cues from Ed Zitron (another favorite of mine), there will be a moving of goalposts. Scaling fast and hard to several gigglefucks of power and claiming you've achieved AGI is the next big maneuver. All of this largely just to treat AI as a blackhole for accountability; the super smart computer said we had to take your healthcare.

[-] [email protected] 32 points 3 days ago

Reading on desktop and it timed almost perfectly for me. I finished the comic just in time to scan back to the first panel and catch him pop out of existence 😁

[-] [email protected] 17 points 4 days ago

New York State Board of Elections

Probably because it's just posted on a .gov site.

[-] [email protected] 9 points 4 days ago

LLMs are a tool, and all tools can be repurposed or repossessed.

That's just simply not true. Tools are usually quite specific in purpose, and often times the tasks they accomplish cannot be undone by the same tool. A drill cannot undrill a hole. I'm familiar with ML (machine learning) and the many, many legitimate uses it has across a wide range of fields.

What you're thinking of, I suspect, is a weapon. A resource that can be wielded equally by and against each side. The pains caused on the common person by the devaluation of our art and labor can't be inflicted against the corpofascists; for them, that's the point. They are the ones selling these tools to you and you cannot defeat them by buying in. And I do very much mean the open source models as well. Waging war on their terms, with their tools and methods (repossessed as they may be) is still a losing proposition.

By ignoring this technology and sticking our fingers in our ears, we are allowing them to reshape out the technology works, instead of molding it for our own purposes. It’s not going to go away, and thinking that is just as foolish as believing the Internet is a fad.

Time will tell. How are your NFTs doing? (sorry, that was mean)

The negative preconceived notion bias is really not helping matters.

Guilty as charged, I'm pretty strongly anti-AI. But seriously, watch that ad and tell me that the disorienting cadence of speech and uncanny, overly detailed generated images look good? Most of us have seen what's on offer and we're telling you, we're tired.


Look, I do apologize, I'm very much trying not to be overly aggro here or attack you in any way. But I think discussions about the religious overtones and belief systems of the BJ are exactly where we're at.

How o3 and Grok 4 Accidentally Vindicated Neurosymbolic AI

This is a really interesting article. Gary Marcus is a lot more positive on AI than myself I think, but that's understandable given his background. If I do concede that some form of AGI is inevitable, I think we are within our rights to demand that it is indeed the tool we deserve, and not just snake oil.

AI art still ugly, sorry not sorry.

[-] [email protected] 16 points 4 days ago* (last edited 4 days ago)

Kind of really disagree with this video 😕

I've only read the first two Dune novels, and that awhile ago, so I'm poorly equipped to have this conversation, but the video focuses on the idea that fascists are perpetuating it to keep powerful tools of liberation out of the hands of the proletariat. You wouldn't agree with a fascist, would you? While there may be some truth to this, it completely ignores the cause of the BJ to begin with. It was in fact a rebellion by the people against those tools.

Even taken at face value, the video seems to posit that because the fascists can't be trusted, AI is indeed a powerful tool for liberation. I don't see that as the case. It hardly needs to be said, but Dune is a sci-fi novel, the context of which does not currently apply to our real world circumstances. AI is the tool of the fascists, used for oppression. I don't think it can simply be repurposed for liberation, that's a naive interpretation that ignores all of the actual ways in which the current implementations of AI work.

Disgusting AI-generated add for merch halfway through.

EDIT: the point is further confounded by the fact that the BJ eliminated "computers, thinking machines, and conscious robots", not simply AI. Many of those are tools that could empower people but that doesn't mean you can just lump them together.

[-] [email protected] 5 points 5 days ago

I want to believe this so bad, but they have a death grip on AI. They're too heavily invested.

I don't foresee a massive rehiring spree, I see them slowly giving up only the minimal amount of ground while still clinging tot he AI products they overly invested in. It's gonna be brutal ☹️

[-] [email protected] 17 points 5 days ago

Used to have a big mastiff mix of some sort, easily 100+ pounds, but one of the doofiest most lovable dogs.

We didn't even dress the pills up, we'd just hold them in our hands, pretend to eat a few and then drop it while going, "OOPS! NO DON'T EAT THAT!" and they'd get vacuumed up before he even knew what they were.

[-] [email protected] 9 points 6 days ago

Nier: Automata

There's a handful of frantic, battle music pieces in there so you might want to cull it to just the relaxing pieces, but I absolutely adore this soundtrack.

66
submitted 2 months ago by [email protected] to c/[email protected]

This problem is already solved, but it has troubled me across several games and in the interest of building up a lot of the historical gaming knowledge lost on forums and Reddit, I'd like to post here. I don't fully understand the problem yet, so if you have more info to share, please post.

PROBLEM STATEMENT: If you're playing an older Unity game on Steam under Linux (either on your Steam Deck or desktop) and experience black screens, errors, or crashes when a movie plays such as an opening cinematic, try re-encoding the videos with HandBrake. Credit to Bird Observer on the River City Girls discussions where I found this and generalized the instructions:

  1. From Desktop mode, right-click the game in your Steam library and select Manage > Browse local files
  2. Find the folder containing the video assets (OPTIONAL: copy the folder into a backup location to prevent having to redownload the files if you make a mistake)
  3. Start HandBrake and click Open Source, then navigate to the game folder(s) you discovered in Step 2 (download HandBrake from Discover or https://flathub.org/)
  4. Use Shift or Ctrl to select the movie assets
  5. Settings
    • Preset: Official > General > Fast 1080p30
    • Format: MPEG-4 (avformat)
    • Align A/V Start & Passthru Common Metadata ✅
  6. Set a destination folder under To: at the bottom of the HandBrake window, I recommend a separate working directory under ~/Videos or wherever
  7. From the top menu bar, click the dropdown arrow (v) next to Add To Queue and choose Add All
  8. From the top menu bar on the right, click Queue and then select Start. This can take several minutes to complete depending on your system and how many/how large the movie files are
  9. When finished, copy the completed files from your working directory back into the appropriate game directory

NOTE: For some games using .wmv, simply re-encoding them to .mp4 and then changing the file name back to .wmv should be sufficient for the game to find the appropriate file and play it without needing to worry about further encoding or format issues.

I hope that helps someone, and again, if you have any additional steps or information to help clarify the topic, please feel free to add! I suspect this is largely applicable to Unity games, but may help with other engines where the movie assets are unpacked and easily accessible.

23
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]

2nd UPDATE: To anyone confused by this issue like I've become, there's a difference between EmulationStation and ES-DE,

https://www.reddit.com/r/emulationstation/comments/1ax92io/what_is_emulation_station_de/

EmulationStation (not DE) is an old frontend that got footing when it was used as the primary interface for RetroPie, a retro gaming operating system for Raspberry Pis. It hasn't been updated in a very long time; the last commit to main happened 6 years ago and the last release was in 2014.

EmulationStation got forked by a few different developers for their own projects; batocera-emulationstation is the fork used in Batocera OS, for example.

ES-DE is a fork of EmulationStation started by an independent developer (Leon Styhre) to be used as a general-purpose frontend. It brought a lot of quality of life features including automatic emulator scanning (which is what makes the front-end work out-of-the-box on your machine) and a pretty excellent themes engine. It's not affiliated with the original EmulationStation project, and it's actively maintained by Leon (he seems to be the only developer working on the project from what I can tell).

File locations:

  • gamelists: ~/ES-DE/gamelists//gamelist.xml
  • downloaded_media: ~/ES-DE/downloaded_media/
  • systems: ~/ES-DE/custom_systems/es_systems.xml

Individual ROM paths can be set on a per system basis by changing


UPDATE: Good call, I forgot to cover the basics. After a bit more testing, it appears I don't have the issue when using the AppImage downloaded from their site, https://www.es-de.org/

Thankfully the AppImage uses most of the configurations and files I already have set in home, however the one issue I have with accepting this as a replacement is that it doesn't respect the system locations I have specified in /usr/share/es-de/resources/systems/linux/es_systems.xml. Does anyone know where/how I would modify individual system paths in the AppImage? The reason this is important to me is because I'm working with a years old ROM collection on my network drive that I need to set individual paths for each system collection (or re-sort years of ROMs into the default EmulationStation directories ..... please no ...)

Alternatively, can someone help me continue to chase down this problem? It looks like I've been able to replicate it on all 3 of my varied systems now (gaming rig, media center, laptop) so either there's something particular failing on my systems during the build process or there's an issue with the AUR package. How can I track this down and file an appropriate bug report with them, I'd like to learn how to do this proper so I can get this documented for others that may encounter the issue and contribute back.


Problem statement:

When running EmulationStation Desktop Edition (ES-DE) 3.1.1 (installed from AUR), I'm able to browse through games and watch the video previews after hovering over a game for a second but the audio is noticeably stuttering and crunchy. Audio quality in video previews continues to degrade over time until EmulationStation eventually freezes after only 5-10 minutes of use.

EDIT: Further clarification, crashes only happen while video previews are actively playing which is why I feel the issue is so heavily correlated. ES-DE can continue to be used if video previews are disabled, not shown in theme, or it sits resting on a menu item that does not play a video preview.

Navigation audio is crisp, as is the input and feeling of navigating menus, it doesn't seem to be straining any system resources I can see in System Monitor. Audio in emulators launched through ES-DE is perfectly fine. All videos are stored in appropriate directories in ~/ES-DE/downloaded_media/ and play without issue when opened through VLC. They were downloaded through the built-in connection to https://www.screenscraper.fr/ using the personal account I set up, so I don't feel there are any issues with the source files.

I've also increased the VRAM limit from the default(?) value of 512MiB to 672MiB but haven't noticed any difference, I don't feel like it should need that much to begin with.

~/ES-DE/logs/es_log.txt contains no additional information after the crash. When exiting cleanly I see "ES-DE cleanly shutting down" but when frozen this line is omitted. This is probably due to me having to force quit it, if there are any ways to collect better logs or error info, please let me know.

Hardware and other info:

This is happening on two completely different systems, my gaming desktop with an AMD 5900x and 3080 RTX (proprietary drivers) as well as an old Lenovo something with Intel and something integrated. Both are running Arch with KDE Plasma on Wayland (though X11 also seems to have the issue for whatever that's worth). Let me know what other details may be helpful to provide. Audio is pipewire.


I documented my whole setup process for this so I could replicate it on any system I installed and given how dissimilar the systems are otherwise, I feel like this must be a case of some easy misconfiguration I'm missing or weird dependency I don't have installed? I've tried searching, but internet search is worthless these days. I appreciate any thoughts anyone might have on the issue, any threads I can pull would be helpful. Thanks!

14
submitted 5 months ago by [email protected] to c/[email protected]

I've got a real pain of a problem here and I'm looking for some outside opinions on the best way to resolve it, here goes:

Recently purchased an R36S Retro Handheld (https://r36sgameconsole.com/) and installed Rocknix (https://rocknix.org/) on it. When loading arcade games in RetroArch (1.20.0) the core it's using is MAME(0.273 (unknown)). My MAME collection is 0.256 (downloaded from Internet Archive once upon a time). Everything is already scraped, I would like to avoid downloading an entire new collection to work with the 0.273 core. What's the best course of action here?

  1. Copy a compatible ARM 0.256 core to the device (where do I find this/how do I compile it myself?)
  2. Is it possible to convert my rom set to 0.273 and then I'll just switch the locked cores on all my other devices from 0.256 to 0.273?
  3. Just download a new collection

Something else I'm not considering? I know there's historical reasons for why MAME is managed like this, but in 2025 this seems untenable.

Thanks for any help or advice you can offer!

20
Streaming on Linux (pawb.social)
submitted 1 year ago by [email protected] to c/[email protected]

Can someone help me figure out what it even is I'm trying to do? I'm a tech savvy kinda persons and if someone just gives me the general idea/right keywords to search for I can probably figure the rest out myself, but I'm caught in a real X/Y problem.

JUNK: Arch, KDE (X11), 3080 (proprietary drivers), OBS, Elgato HD60 X, 3440x1440 ultra widescreen

I just want to do some simple streaming to Twitch/Youtube and game recording.

The Elgato obviously doesn't support my ultrawide so my original thought was to leave the UW monitor plugged in with DisplayPort (as it already is) and then plug in the Elgato with HDMI and then switch the monitor input when I'm ready to stream. The UW stretches the 2560x1440 out though, how do I configure the viewport to keep the proper aspect ratio and put black bars on the side? Alternatively, can I configure the UW to 2560x1440 with black bars and simply mirror the display, or will I take a performance hit when streaming like that? And how do I change the xconfig on the fly, is that something I'd want to write a script for?

I inherited the Elgato from a friend who gave up on streaming and while I'm not entirely opposed to spending more money on potentially more appropriate gear ....... I'd really rather not.

Like I said, if someone can just explain to me what I should be doing and give me a swift kick in the ass towards the right direction, I can do the heavy work of putting all the pieces together, I'm not looking for a total solution 😵😵‍💫 Thanks!

87
submitted 2 years ago by [email protected] to c/[email protected]
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audaxdreik

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