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submitted 18 hours ago* (last edited 18 hours ago) by thingsiplay@lemmy.ml to c/gaming@lemmy.ml

This is for developers mostly. I don't want to spoil much, the Open Source alternative Godot seems to beat Unity in a spectacular way, at least looking at the performance differences (for development and ingame). I hope this community is the right place to share this video.

Video description:


I created a basic horror game in Unity and then recreated it in Godot to find out which engine comes out on top. I've conducted a bunch of tests, such as install size, project load time, and frame rate, and I've shared the results of those tests here.

00:00 - Intro
00:32 - The Game Features before Porting
01:19 - Engine Install Size
01:58 - Engine and Project Launch Speed
02:41 - Side by Side Visual Comparison
04:33 - Unity and Godot Workflow Differences
08:17 - Script Compile Time
09:11 - Build Size
11:31 - Project Build Times
12:07 - Game Launch Time
12:28 - FPS Performance (1/4)
13:22 - FPS Performance (2/4)
14:00 - FPS Performance (3/4)
14:19 - FPS Performance (4/4)
14:42 - Conclusion
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[-] racketlauncher831@lemmy.ml 2 points 6 hours ago
this post was submitted on 09 Jun 2026
8 points (100.0% liked)

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